Archive for the ‘iPhone dev’ Category

The running gag with app rejections

On this monday we had a telephone call with an employee of Apple regarding our apps Super Trumps Actors and Steam Engines. The two new members of our Super Trumps family are in review process since September the 2nd – since 35 days. Two weeks ago we already had rejections of the both new apps, [...]

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iTunes Connect running again?

A few minutes ago I’ve submitted a new application via iTunes Connect, the whole stuff: app description, keywords, screenshots, binary and the texts for other languages. Having railed at ITC a few days ago I now have to say, that I’ve never seen ITC running that fast! It has nearly been a delight to work [...]

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Daily struggle with iTunes Connect

Thanks to Apple for giving us the App Store – a great opportunity for developers to publish their applications. But like I’ve stated before iTunes Connect (ITC) isn’t probably the best tool to administrate the own apps. I’d like to post a few other problems beside the low speed and the temporarily unattainability of the [...]

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We want promo codes work globally

Every iPhone developer can download 50 promo codes for every app resp. app version within iTunes Connect. That is a great service provided by Apple. You can provide these codes to friends or press people to test your application. Fine! The only problem for developers out of the US is just that these codes are [...]

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Strange sectioning of regions for app sales

I love my job, it’s probably the best I’ve ever had: Designing and developing after my fancy, sending to Apple, receiving the money from Apple. It’s a comfortable way to bring the own work to customers worldwide. The only thing  for what I don’t see the fun of it is the way Apple is arranging [...]

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