No luck this week! Last night Apple rejected our other new Super Trumps game with famous Hollywood actors. Again because of inappropriate keywords! We’ve just been using a few keywords to promote/connect our other apps, that’s all but apparently enough to reject the app. Why is there again that fishy smell? Just test what kind [...]
Archive for September, 2009
22 Sep
Super Trumps Steam Engines rejected
About 20 days ago we’ve send our new Super Trumps game with ancient steam engines to Apple for review process. Contrary to our other Super Trumps games we want to publish the steam engines for free with an AdMob advertisement. So “sparing” customers can test our game for free … and hopefully they’ll buy other [...]
21 Sep
Firmware 3.0 ratio strongly increased
Two months ago we examined the rate of our customers yet using firmware 3.0. At that time only 24% of the users have been using FW 3.0 and we’ve therefore asked the question: What shall we do for 3.0? Now, nearly two months later, we can state, that already 80% of all our registered customers [...]
17 Sep
Minor bug in new Super Trumps v2.0
Within our new and major update version 2.0 for our Super Trumps games a minor bug has creeped in: Although the language recognition within game play and guide is working fine and the country flag for the user resp. the user’s language (established within iPhone settings) is displayed correctly, the country flags aren’t displayed rightly [...]
17 Sep
Update v2.0 for Super Trumps Sports Cars and Super Trumps Bikes
A few minutes ago Apple released the update to version 2.0 for our Super Trumps Sports Cars and Bikes. NEW features within version 2.0: Complete new user interface with professional graphics and better game play Game with 10, 20 minutes or with infinite time Possibility to save the own geo position within the high-score: Show [...]
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